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Viviane

Nickname: Viviane, Lady of the lake

Age: Old

Race: Spirit Medium Fae

Centuar (Favorite form)

Hair: white

Eyes: blue

Build: Large, Prized horse type stature with slender upper torso

Love Interest: No time for it

Family: None that she has seen in a while..

Home: Currently the Kingdom of Eladrin

Position: Guardian of Mirror lake and its surroundings



 

Armor Class 16 (Mithral Chain Shirt +1)

Hit Points 212 (25d8 + 100)

Speed 40 ft., walking 40 ft.

STR 18 (+4)

DEX 20 (+5)

CON 18 (+4)

INT 18 (+4)

WIS 22 (+6)

CHA 20 (+5)

Saving Throws DEX +11, WIS +12, CHA +11

Skills Animal Handling +11, History +9, Insight +11, Nature +9, Religion +9

Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks

Condition Immunities Charmed

Senses Darkvision 120 ft., Passive Perception 16

Languages Aquan, Common, Druidic, Elvish, Sylvan, Telepathy 120 ft.

Challenge 19 (22,000 XP)

Innate Spellcasting. The Lady of the Lake's spellcasting ability is Wisdom (spell save DC 20, +12 to hit with spell attacks). The Lady of the Lake can innately cast the following spells, requiring no material components:
At will: animal friendship, druidcraft, guidance, mending, resistance, shillelagh, speak with animals, thorn whip, water breathing, water walk.
5/day each: control water, create or destroy water, cure wounds, tree stride
4/day each: blight, daylight, sunbeam
3/day each: call lightning, conjure elemental, dominate beast
2/day each: conjure fey, greater restoration, mass cure wounds
1/day each: control weather, storm of vengeance, transport via plants, tsunami, wall of thorns

Actions

Multiattack. The Lady of the Lake makes four attacks with Aerondight, or three attacks with Excalibur, or three attacks with Fail-Not.

Arondight (longsword +2). Melee Weapon attack: +12 to hit, reach 5 ft., one creature. Hit: 15 (2d8+6) slashing damage or 17 (2d10+6) slashing damage if used with two hands, plus 4 (1d8) cold damage.

Excalibur. (greatsword +2). Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 20 (4d6+6) slashing damage plus 7 (2d6) radiant damage.

Fail-Not (longbow +2). Ranged Weapon Attack: +13 to hit, range 150/600 ft., one target. Hit: 16 (2d8+7) piercing damage plus 7 (2d6) lightning damage.

Reactions

Parry. The Lady of the Lake adds 2 to her AC against one melee attack that would hit her. To do so, she must see the attacker and be wielding a melee weapon.

Legendary Actions

The Lady of the Lake can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Lady of the Lake regains spent legendary actions at the start of her turn.

Aerondight or Excalibur (Costs 1 Action). The Lady of the Lake makes one attack with either Aerondight or Excalibur.
Will of the Lake (Costs 3 Actions). The Lady of the Lake may use a spell from her Innate Spellcasting trait.

Vivaine is nearly as old as time itself and nearly the last of her kind.  She Centuarian body withthe blood of a unicorn, a fascinatingly innocent creature with the capability to defend what she is sent to defend, in this case, Morgana Lefay, her would be sister in spirit has her ordered to protect the Mirror lake in Eladrin.  She has not seen her sister since the second King of Eladrin came to pass since it rebuild here from human eyes.  She had protected the forest even through the drow wars and the humans attempting to enter.  She has kept eeryone from the lake except those truly deserving of its power. 

 

 

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