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Dyne Vilaz

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~¤~ Other Names: Dyne or Dyanara

~¤~ Character Type: Succubus

~¤~ Year of Birth: Unknown

~¤~ Gender: Female

~¤~ Parents: If she were to have parent's then it would be the creator of all Demon's Lillith.



~¤~ Other Family:
What is this?





~¤~ Marital Status: Single

~¤~ Love Interest: Everyone

~¤~ Skin Tone: Delicately sunkissed.

~¤~ Hair Type/Color: Brunette

~¤~ Eyes: Transition from gold to black

~¤~ Height: 5'9"

~¤~ Weight: 137 Pounds

~¤~ Body Type:Slender, toned in all the right places.

~¤~ Voice/Accent: Soft, no particular accent.

~¤~ Identifying Marks: Flawless

~¤~ Dress Style: Dark and seductive outfits when in her succubi form, in humanoid appearance she wears rich colors of gold, blue, purples, pinks....whatever suits her fancy.

~¤~ Personality Traits: She can be very touchy feely, idealy she is charming, alluring and very bold even upon first meeting.

~¤~ Sexual Orientation: Sex is a food source, I do not discriminate on humanoid beings.

~¤~ Languages: Elvish, Draconic, Abyssal and Common.

~¤~ Skills: Telepathic BondThe Fiend ignores the range restriction on its Telepathy when communicating with a creature it has Charmed. The two don't even need to be on the same plane of existence.
ShapechangerThe Fiend can use its action to Poly morph into a Small or Medium Humanoid, or back into its true form. Without wings, The Fiend loses its flying speed. Other than its size and speed, its Statistics are the same in each form. Any Equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

 

Claw (Fiend Form Only): Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Charm: One Humanoid The Fiend can see within 30 feet of it must succeed on a DC 15 Wisdom saving throw or be magically Charmed for 1 day. The Charmed target obeys the fiend's verbal or telepathic commands. If the target suffers any harm or receives a suicidal Command, it can repeat the saving throw, ending the effect on a success. If the target successfully saves against the effect, or if the effect on it ends, the target is immune to this fiend's Charm for the next 24 hours.
The Fiend can have only one target Charmed at a time. If it charms another, the effect on the previous target ends.

Draining Kiss: The Fiend kisses a creature Charmed by it or a willing creature. The target must make a DC 15 Constitution saving throw against this magic, taking 32 (5d10 + 5) psychic damage on a failed save, or half as much damage on a successful one. The target's hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a Long Rest. The target dies if this effect reduces its hit point maximum to 0.

Etherealness: The Fiend magically enters the Ethereal Plane from The Material Plane, or vice versa.


~¤~ Stats:
Deception +9, Insight +5, Perception +5, Persuasion +9, Stealth +7​  Damage Resistance: Cold, Fire, Lightning, Poison; Bludgeoning, Piercing, And Slashing From Non magical Weapons 

Senses: Darkvision 60 Ft., passive Perception 15





HP: 137
Str: 12 -1
Dex: 17 +3
Con: 13 +1
Int: 17 +2
Wis: 15 +2
Char: 20 +5



~¤~ Favorite Quote: Why am I different?





History:  WIP

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