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Lemora Rosenea

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~¤~ Other Names: Lemora

~¤~ Character Type: Dryad

~¤~ Year of Birth: Ancient

~¤~ Gender: Female

~¤~ Parents: Mother Nature, we will go with that.


~¤~ Other Family: None





~¤~ Marital Status: What is this?

~¤~ Love Interest: None

~¤~ Skin Tone: Tanned/Green pending on form

~¤~ Hair Type/Color: Long and Black

~¤~ Eyes: Transition from blue to Green

~¤~ Height: 5'0"

~¤~ Weight: 80 Pounds

~¤~ Body Type: Lithe frame

~¤~ Voice/Accent: Soft and delicate.

~¤~ Identifying Marks: N/A

~¤~ Dress Style: Dryad form little to no clothing.  Humanoid, usually earth tones.

~¤~ Personality Traits: Unbound by civilization or expectencies of ones actions.  She usually acts natural with raw emotion.  

~¤~ Sexual Orientation: Undetermined

~¤~ Languages: Elvish, Sylvan and Common.

~¤~ Skills: Perception +4, Stealth +5  Darkvision 60 ft., Passive Perception 14  

Innate Spellcasting. The dryad's innate spellcasting ability is Charisma (spell save DC 14). The dryad can innately cast the following spells, requiring no material components:  

Magic Resistance. The dryad has advantage on saving throws against spells and other magical effects.

Speak with Beasts and Plants. The dryad can communicate with beasts and plants as if they shared a language.  

Tree Stride. Once on her turn, the dryad can use 10 feet of her movement to step magically into one living tree within her reach and emerge from a second living tree within 60 feet of the first tree, appearing in an unoccupied space within 5 feet of the second tree. Both trees must be Large or bigger.

Club. Melee Weapon Attack: +2 to hit (+6 to hit with shillelagh), reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage, or 8 (1d8 + 4) bludgeoning damage with shillelagh.

Fey Charm. The dryad targets one humanoid or beast that she can see within 30 feet of her. If the target can see the dryad, it must succeed on a DC 14 Wisdom saving throw or be magically charmed. The charmedcreature regards the dryad as a trusted friend to be heeded and protected. Although the target isn't under the dryad's control, it takes the dryad's requests or actions in the most favorable way it can.

Each time the dryad or its allies do anything harmful to the target, it can repeat the saving throw, ending the effect on itself on a success. Otherwise, the effect lasts 24 hours or until the dryad dies, is on a different plane of existence from the target, or ends the effect as a bonus action. If a target's saving throw is successful, the target is immune to the dryad's Fey Charm for the next 24 hours.

The dryad can have no more than one humanoid and up to three beasts charmed at a time.



~¤~ Stats:



HP: 73
Str: 12 +1
Dex: 14+2
Con: 13 +1
Int: 16 +3
Wis: 18 +3
Char: 19 +5



~¤~ Favorite Quote: 





History : WI{P

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